I think we are looking at innovation the wrong way. We keep looking for combat maneuvers to make the game innovative, but we need to look at special characteristics too. In the game Zelda A Link Between Worlds, Link can become a painting if I remember right. It makes the game innovative and fun, yet just barely improves his fighting. Also, in an episode of the TV show Supergirl, Supergirl faced off against a character that could become electricity, traveling through wires, etc. Although something like this has already been used in games, not sure about electricity though, I think @Jack Lovejoy should implement something like this. A simple transformation of the character.
What do you think? Got any ideas? The character is a demon, so what would he transform into? What about a pig? Maybe a pig can sneak past guards, but not the butcher?
What do you think? Got any ideas? The character is a demon, so what would he transform into? What about a pig? Maybe a pig can sneak past guards, but not the butcher?
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