I feel like every developer claim should be disputed because oftentimes, developers even good ones stretch the truth to make sales. The popular thing to do is to dispute developer claims you disagree with, such as "Wii U is slow performing" and not dispute things you like, such as Xenoblade X where the developer claims the world, though it IS big, is X size, making it Y times the size of any other game out there minus Just Cause 3.
I learned you should question everything after playing Sonic Boom and experiencing a bug the developer claimed it had fixed.
Another example. They say that Zelda U will have the biggest world the Wii U can handle, and yet power and world size don't always go directly hand-in-hand. So the world could be any size. For all we know, the game could be really graphical, detailed and demanding, but be significantly smaller than Xenoblade X's world.
I just want us to think more and use higher standards of proof when it comes to games. Although, we don't have to.
I learned you should question everything after playing Sonic Boom and experiencing a bug the developer claimed it had fixed.
Another example. They say that Zelda U will have the biggest world the Wii U can handle, and yet power and world size don't always go directly hand-in-hand. So the world could be any size. For all we know, the game could be really graphical, detailed and demanding, but be significantly smaller than Xenoblade X's world.
I just want us to think more and use higher standards of proof when it comes to games. Although, we don't have to.
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