This interview is a reprint from Nintendo Power published in January 1997.
Nintendo Power: We heard you did the job of the director even though officially, you were the producer of Starfox 64.
Shigeru Miyamoto: (laughing) No, its not true. Since I designed the original Star Fox game, I am responsible for Continue reading Nintendo Power interviews Miyamoto about Star Fox 64 →
This interview is a reprint from Volume 111 of Nintendo Power, published in August 1998.
Nintendo Power invites you to pull up a chair and listen in on an exclusive converation with Nintendo’s master of game development, Shigeru Miyamoto.
Nintendo Power spent several hours at E3 talking to Shigeru Miyamoto and members of Nintendo’s EAD development group. Miyamoto hardly needs an introduction to readers of Power. His status as the best video game designer in the world has become virtually a legend within the industry. As the producer and guiding spirit of The Legend of Zelda: The Ocarina of Time, his insight into this upcoming game and other gaming topics are of particular interest as we await the release of Zelda this fall.
Power: Congratulations on being chosen as the first member of the Academy of Interactive Arts & Sciences Hall of Fame. How does it feel?
Miyamoto: It’s an honor to be the first. I also think the Continue reading The Legend of Miyamoto →