If there’s a Metroid for the Wii U coming out, I hope they won’t take a risk with experimenting and being too strict on the Wii U’s controls. And by that, I simply mean where it makes the game a bit too easy. I felt that some of the recent Metroid games (not the Trilogy), had that vibe to it. And those same recent installments seemed to have completely changed Samus’ character and origins. Here we think that she’s been raised by otherworldly entities, but they actually tried to get her tied with a male character to augment the female blonde stereotype of needing a strong and capable man.
It kind of threw me off a bit seeing how Samus is this woman that can hold her own when it comes to traversing planets and encountering a myriad of entities that constantly put her in overwhelming circumstances. I seriously hope they don’t degrade that level of awesomeness of Samus, and it wouldn’t be a good trend to get into for those veteran Metroid fans. I’ve only played Echoes and the Trilogy, but maybe Nintendo should stick to the consistency of it being a mélange of a puzzle platform, shooting, and a storyline that tends to be basic at times.
The storyline itself that may be bleak to some is what happens whenever a female is placed in a random universe or planet with only her skills and expertise to keep her alive. And with futuristic and space games, it may be difficult to sustain that “survival” aspect without having to put more narratives into it. If they can do well with the narrative, and not throw off Samus’ character, I think this Metroid for the Wii U might be decent. Only time will tell though.