Professor E. Gadd
Well-Known Member
- Joined
- Oct 15, 2012
- Messages
- 172
- Karma
- 28
- Playing
- Wii U
Kicking off the discussion about an unbelievably awesome and probably the most underrated in the series, Metroid II: Return of Samus. I can't believe how much fun I had playing something on such a tiny screen. And when Super Game Boy came out with a pre-set color palette for Metroid II, the game came alive again on the SNES!
Several years later, I played it again on a Windows emulator, where I could create my own palette and colorize the game however the heck I wanted to. I remember making a palette that closely resembled the original NES Metroid.
Why did I love Metroid II? It was a real sequel. It followed the original Metroid in spirit while advancing the gameplay and leveraging the hardware of the Game Boy platform. Nintendo paid a lot of attention to detail in the game. The sound was in full stereo if you used headphones, even though Game Boy only had one speaker. The gameplay had the perfect balance of suspense, exploration, and action. Oh, and the Metroids were AWESOME.
While I am a decade and a half late, I also want to give a big thumbs down to Jeremy Parish of 1up.com for giving this game a D+. I wonder if Jeremy expected how crappy most games would be in 2013, and how much better Metroid II would be compared to most of what's made today.
P.S. The 3DS Virtual Console version is a disapointment due to the lack of color, a ridiculous price, and weird button mapping
Several years later, I played it again on a Windows emulator, where I could create my own palette and colorize the game however the heck I wanted to. I remember making a palette that closely resembled the original NES Metroid.
Why did I love Metroid II? It was a real sequel. It followed the original Metroid in spirit while advancing the gameplay and leveraging the hardware of the Game Boy platform. Nintendo paid a lot of attention to detail in the game. The sound was in full stereo if you used headphones, even though Game Boy only had one speaker. The gameplay had the perfect balance of suspense, exploration, and action. Oh, and the Metroids were AWESOME.
While I am a decade and a half late, I also want to give a big thumbs down to Jeremy Parish of 1up.com for giving this game a D+. I wonder if Jeremy expected how crappy most games would be in 2013, and how much better Metroid II would be compared to most of what's made today.
P.S. The 3DS Virtual Console version is a disapointment due to the lack of color, a ridiculous price, and weird button mapping