- Oct 24, 2013
- Super NES
The idea of the Metroid Prime Trilogy has always intrigued me. Taking a game out of the 2D realm and translating it into the 3D realm has spelled disaster for many series. On top of that to go from third person to first person seemed unheard of. So how did Metroid fair during such a translation? The overwhelming opinion on the internet seems to be that fans expected it to go horribly wrong and were mostly surprised at how well Nintendo handled the transition. Nintendo have always managed to fair pretty well in the 2D to 3D crossover, so why were people expecting Metroid to fail? Let me know what you think.