Am I the only one who loved the hell out of this temple? It actually made you guess which water levels had to be raised to which level in order to reveal keys or chests. It wasn't a simple "whack-until-you-kill-em" dungeon. Not only that, but Koji Kondo *(the composer of music)* had an insanely awesome soundtrack to this video game. The more frustrating dungeon imo was the Shadow Temple and being cautious not to run out of the eye-of-truth magic meter so you could always see where holes where or if there were invisible enemies. Now THAT was a painful temple. This one just required thought processes.