I guess because I didn’t have the luxury of experiencing the other consoles as much as a child, I was only able to develop an attachment to the Nintendo GameCube. It was my first major birthday present along with a game called “Bloody Roar: Primal Fury,” and seeing how it was a while before I had another game console, it led to all sorts of joys with exploring virtual experiential realities with other games as well. Like others have mentioned, the novelty behind the console wars, and how people with the GameCube had to consider the gameplay more vs. the graphics that people from other spectrums debated about relentlessly.
One game in particular for the GameCube that I eventually garnered more favoritism on the Wii was Resident Evil 4. I felt that game alone was the epitome of the graphical potential of the GameCube, and it broke the barrier on people that declared the GameCube was horrible in the graphics aspect. It was the first game that literally scared the heck out of me, and it was one of the few games that I rented that I always wanted to buy for my own.
I could never forget the experiential learning I’ve developed from all of those Nintendo Games, and how it was so easy for me to fall into a trance of tapping into thinking about alternate realities both in video games, and maybe even in life as well. And I don’t think I would’ve gotten into the action-pack themes and more mature content from the other consoles. My childhood was filled with naiveté, and of course, that’s what Nintendo benefits a lot from.
I felt that if I shifted with the other consoles, it would be like trying to grow up too quickly at the time. And even to this day, I still find those GameCube games appealing. I just don’t have much time to play them for hours on end like I did in my childhood though. The Nintendo GameCube was my base to explore other games, consoles, and much more, and I don’t think that kind of appeal could ever fade away.