Shimus
Well-Known Member
- Joined
- Jan 21, 2015
- Messages
- 458
- Karma
- 84
- Playing
- Nintendo 64
That you would personally like to see in the new upcoming non-titled one for the WII-
U? After listening, he (Eiji Aonuma) said you'd be able to explore freely, wondering where to go - giving that scale of if you want to go do something, go do it.
I have a question of how much actual Temple(*or Dungeon*) content we'll find in the new one because they expressed a need to make the entire game world at least three times as large as WindWaker, and WW was huge. Even minus the flute to pick you up and warp you around, you had to sail for ages to get someplace. He said he wanted to replace that feeling with being able to ride Epona (or whatever horse they give you this time, come on SEA-BISCUIT!) forever and a day, and that horseback archery was a focal point
What do you want to see in this title that was missing sorely from the other games in the franchise?
U? After listening, he (Eiji Aonuma) said you'd be able to explore freely, wondering where to go - giving that scale of if you want to go do something, go do it.
I have a question of how much actual Temple(*or Dungeon*) content we'll find in the new one because they expressed a need to make the entire game world at least three times as large as WindWaker, and WW was huge. Even minus the flute to pick you up and warp you around, you had to sail for ages to get someplace. He said he wanted to replace that feeling with being able to ride Epona (or whatever horse they give you this time, come on SEA-BISCUIT!) forever and a day, and that horseback archery was a focal point
What do you want to see in this title that was missing sorely from the other games in the franchise?