BanjoKazooie
Well-Known Member
“Skyrim! [For some reason mention of Bethesda's fantasy epic tickles him, and he laughs.] Obviously I play other games, and I’m curious what Zelda fans like about the Skyrim experience. Maybe there are some Zelda fans who are looking for something similar out of a Zelda game. But I don’t look at the technology that made these games possible. I don’t look at what’s happening in the game, but how it made me feel, what in the game moved me, and how I can bring out those same emotions in players who play my games. My intent isn’t to copy them, but those are the things that stay with you as a player. It’s not what you see but how the game makes you feel that makes you feel closer to the experience. It’s more about the feeling and expression of emotions in the game, and I do take that into consideration when working on my own projects. It’s like the difference between someone who takes a picture and looks at that picture when drawing a painting, and someone who sees something, keeps it in their head and then tries to recreate that.”
Aonuma, the producer of the Legend of Zelda for Wii U hopes to "capture the feel of Skyrim" in his next entry. He says that he loves Skyrim, and he wants Zelda to be more like it. He doesn't want to copy them, but he hopes to make the player feel, "closer to the experience." This could mean several things, I take it as he wants a larger, more real world. A world that, like in Skyrim, you literally feel a part of. This will probably mean more opens spaces, more NPC's with full schedules, and possibly even the option of player housing ( that is a bit of a stretch). Whatever he means by this, it can only be good!
What are your interpretations? Is this a good thing or a bad thing to you?
Source
http://mynintendonews.com/2013/06/15/aonuma-thinking-about-capturing-the-feeling-of-skyrim-with-new-zelda/
Aonuma, the producer of the Legend of Zelda for Wii U hopes to "capture the feel of Skyrim" in his next entry. He says that he loves Skyrim, and he wants Zelda to be more like it. He doesn't want to copy them, but he hopes to make the player feel, "closer to the experience." This could mean several things, I take it as he wants a larger, more real world. A world that, like in Skyrim, you literally feel a part of. This will probably mean more opens spaces, more NPC's with full schedules, and possibly even the option of player housing ( that is a bit of a stretch). Whatever he means by this, it can only be good!
What are your interpretations? Is this a good thing or a bad thing to you?
Source
http://mynintendonews.com/2013/06/15/aonuma-thinking-about-capturing-the-feeling-of-skyrim-with-new-zelda/