I promise this is my last thread about PCs for awhile, much like I promised myself not to talk about another subject I keep bringing up. So...
I like Microsoft and like the XBox One, but I will admit, I don't like Windows. Part of it is that it is buggy, much like Linux, due to all the computer configurations it has to support.
So in the same line, the latest computer I bought is a $699 Mac Mini with i5-4278u Iris 5100 processor and 8GB RAM. Do note that I didn't quite have to pay full price for it, but I did have to pay extra for first-party mouse and keyboard. I liked what little I have tried of OS X in the past and am ready to play around with it fully.
I am also mad because of things like Forza 6 PC not working well on some computer configurations. For example, say you have a Pentium G3258 processor and the best GPU out there, it still may not run well, due to the CPU not having the proper instruction set for the game coding. These problems just seem more common on Windows than on Mac. At least with Mac, developers tend to know more about the configurations to deal with.
Now Apple products are not without their disadvantages as well, like high price, but these days I would rather hang my head in shame for being an Apple supporter, than hang my head in shame for being a Windows supporter.
I like Microsoft and like the XBox One, but I will admit, I don't like Windows. Part of it is that it is buggy, much like Linux, due to all the computer configurations it has to support.
So in the same line, the latest computer I bought is a $699 Mac Mini with i5-4278u Iris 5100 processor and 8GB RAM. Do note that I didn't quite have to pay full price for it, but I did have to pay extra for first-party mouse and keyboard. I liked what little I have tried of OS X in the past and am ready to play around with it fully.
I am also mad because of things like Forza 6 PC not working well on some computer configurations. For example, say you have a Pentium G3258 processor and the best GPU out there, it still may not run well, due to the CPU not having the proper instruction set for the game coding. These problems just seem more common on Windows than on Mac. At least with Mac, developers tend to know more about the configurations to deal with.
Now Apple products are not without their disadvantages as well, like high price, but these days I would rather hang my head in shame for being an Apple supporter, than hang my head in shame for being a Windows supporter.